Starbucks Holiday Campaign
Houdini · Vellum Cloth · Particle Simulation
Role
FX / CG Artist
Platform
Commercial
Software
Houdini · Arnold
A Starbucks holiday commercial featuring a cozy winter aesthetic. I was responsible for two FX systems, a Vellum cloth simulation of a scarf wrapping and flowing around the Starbucks coffee cup, and a snow particle system creating the atmospheric winter environment around the scene.
Contributions
Scarf Vellum Cloth Simulation
- Built a Houdini Vellum cloth simulation of a scarf wrapping and flowing naturally around the Starbucks coffee cup
- Developed cloth constraints, stiffness, and damping parameters to achieve the soft, natural fabric behavior of a knitted scarf
- Controlled the wrapping motion and flow of the scarf to match the art direction and cinematic timing of the shot
- Balanced simulation accuracy with production performance, iterating quickly to meet art direction feedback under tight deadlines
Snow Particle System
- Developed a snow particle system to create the atmospheric winter environment surrounding the scene
- Controlled snowflake emission rate, size variation, velocity, and drift to create a natural and visually pleasing snowfall effect
- Integrated snow particles with the scene lighting and compositing to enhance the cozy holiday atmosphere
Technical Approach
- Used Houdini Vellum for the cloth simulation, enabling fast iteration and stable cloth behavior with artist-friendly controls
- Combined cloth and particle systems within a unified Houdini setup for efficient production workflow
- Collaborated with the compositing team to ensure both FX elements integrated naturally with the live-action and CG elements
Technical Focus
Houdini • ProceduralFX • SimulationSnow • FXParticleSystems • Cloth Simulation • Vellum Cloth
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