Starbucks Holiday Campaign

Houdini  ·  Vellum Cloth  ·  Particle Simulation

Role

FX / CG Artist

Platform

Commercial

Software

Houdini  · Arnold

A Starbucks holiday commercial featuring a cozy winter aesthetic. I was responsible for two FX systems, a Vellum cloth simulation of a scarf wrapping and flowing around the Starbucks coffee cup, and a snow particle system creating the atmospheric winter environment around the scene.

Contributions

Scarf Vellum Cloth Simulation

  • Built a Houdini Vellum cloth simulation of a scarf wrapping and flowing naturally around the Starbucks coffee cup
  • Developed cloth constraints, stiffness, and damping parameters to achieve the soft, natural fabric behavior of a knitted scarf
  • Controlled the wrapping motion and flow of the scarf to match the art direction and cinematic timing of the shot
  • Balanced simulation accuracy with production performance, iterating quickly to meet art direction feedback under tight deadlines

Snow Particle System

  • Developed a snow particle system to create the atmospheric winter environment surrounding the scene
  • Controlled snowflake emission rate, size variation, velocity, and drift to create a natural and visually pleasing snowfall effect
  • Integrated snow particles with the scene lighting and compositing to enhance the cozy holiday atmosphere

Technical Approach

  • Used Houdini Vellum for the cloth simulation, enabling fast iteration and stable cloth behavior with artist-friendly controls
  • Combined cloth and particle systems within a unified Houdini setup for efficient production workflow
  • Collaborated with the compositing team to ensure both FX elements integrated naturally with the live-action and CG elements

Technical Focus

HoudiniProceduralFXSimulationSnowFXParticleSystemsCloth SimulationVellum Cloth

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